Friday, May 27, 2011

My Anticipated iOS 5 Features - Part 4 - Gaming Controller API

One of the usages for my iPhone is like many others, gaming.
And my favourite kind of game has always been soccer gaming.
You have to control the 3D player's movement by the left hand "directional" buttons and right hand "shoot, pass" button.





As the iPhone has no physical buttons like those on the NDS or PSP, controlling by rubbing your fingers over the capacitive invisible buttons can be a pain, and it blocks the images on the screen at times.

I was thrilled when this iControlPad hardware gaming controller for iPhone was announced sometime back. However there's no news for its release to date.





This iControlPad would be any iPhone gamers' dream to own. It's easily seen that quality games on iOS devices are apparent.

However, the iControlPad still does not address full compatibility for all iOS games, as I would think that it uses its own API / codes to interact the game with its hardware buttons. That is, only games that are written using its API can utilise this piece of hardware.

Gaming is a huge market on Apple Appstore. Apple should address this and come out in the upcoming iOS 5, a standard API for game developers to use to develop their games to utilise this standard-based hardware buttons.

This will surely give the PSP a run for its money!

Read also:
My Anticipated iOS 5 Features - Part 3 - Standby Screen Clock
My Anticipated iOS 5 Features - Part 2 - Beaming
My Anticipated iOS 5 Features - Part 1 - USB Mass Storage



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